conference paper · IEEE Frontiers in Education Conference (FIE) · 2013
Using game-based learning and simulations to enhance engineering and management education
Thomas M. Korman, Hal Johnston
Cited by 8Abstract and details only
Abstract
Simulations allow students in an educational environment to experience tasks and the results of their decisions, which they will be asked to perform upon graduation. In the construction industry, many employees are hired that do not have the training or coursework at the university level that provides them access to such simulations. Simulation and gaming is not new to higher education but in the past was done in a very narrow vein and because of the complexity and development time required to produce them. Most have not been robust enough to engage students. Managing engineering and construction involves being able to make decisions that involve balancing time, cost, quality, resources, and identifying and solving a variety of issues related to the selection of equipment, labor, and tools. The skills required of today's construction engineering and management professionals are a combination of management skills and technical knowledge. This paper describes the development and implementation of Construction Industry Simulation (COINS) designed and developed at California Polytechnic State University, San Luis Obispo (Cal Poly) to prepare construction engineering and management students for the real world.
Cite this paper
Korman, T. M., & Johnston, H. (2013). Using game-based learning and simulations to enhance engineering and management education. IEEE Frontiers in Education Conference (FIE), 701–703. https://doi.org/10.1109/fie.2013.6684916
Korman, Thomas M., and Hal Johnston. “Using game-based learning and simulations to enhance engineering and management education.” IEEE Frontiers in Education Conference (FIE), 2013, pp. 701–03, https://doi.org/10.1109/fie.2013.6684916.
Korman, Thomas M., and Hal Johnston. 2013. “Using game-based learning and simulations to enhance engineering and management education.” IEEE Frontiers in Education Conference (FIE): 701–03. https://doi.org/10.1109/fie.2013.6684916.
Korman, T.M. and Johnston, H. (2013) ‘Using game-based learning and simulations to enhance engineering and management education’, IEEE Frontiers in Education Conference (FIE), pp. 701–703. Available at: https://doi.org/10.1109/fie.2013.6684916.
@article{korman2013using,
title = {{Using game-based learning and simulations to enhance engineering and management education}},
author = {Korman, Thomas M. and Johnston, Hal},
journal = {IEEE Frontiers in Education Conference (FIE)},
pages = {701--703},
year = {2013},
doi = {10.1109/fie.2013.6684916}
}Made from the index record. Check names, capitalisation and page numbers against the paper. Need another style? AI for Research has over 10,000.
Related papers
Enhancing Construction Engineering and Management Education Using a COnstruction INdustry Simulation (COINS)
Thomas M. Korman, Hal Johnston · ASCE International Conference on Computing in Civil Engineering (i3CE) · 2011
Cited by 15
Development and Use of a Construction Engineering Gaming Simulation in the Global Environment
Thomas M. Korman, Hal Johnston, Lloyd Crask · ASEE Pacific Southwest Section Meeting · 2025
Cited by 0Open access
Using simulations to better train future and existing construction management personnel
Thomas M. Korman, Martin Čásenský, Hal Johnston · cIRcle (University of British Columbia) · 2015
Cited by 1Open access
Enhancing Civil and Construction Engineering Education through the use of a Web-based Collaborative Simulation
Thomas M. Korman · 2014
Cited by 4
Moving an Academic Simulation Closer to a Heavy Construction Industry Tool by Adding an Equipment Management Module
Thomas M. Korman, Hal Johnston · International Conference on Computing in Civil and Building Engineering (ICCCBE) · 2014
Cited by 2
Simulation for Education in Construction and Construction Management
David R. Scott, M. Mawdesley, Eric Scheepbouwer · eSpace (Curtin University) · 2011
Cited by 0
The Management Game as a Tool in the Continuing Education of Construction Industry Personnel
PR Morgan · 1980
Cited by 0