article · 2013
Real-Time Rendering Of Mesostructures
Ravish Mehra, Prof Subodh Kumar, Ravish Mehra
Cited by 0Abstract and details only
Abstract
In this thesis, we describe an efficient technique for rendering rich geometric details (e.g., surface mesostructure) of complex surfaces. We use sphere-tracing aided by directional distance maps (DDMs) for quickly finding ray-mesostructure intersections. High accuracy is achieved by analytically detecting such intersections. Further, space requirement is kept low by adaptively sampling the distance field, and employing off-the-shelf hardware texture compression. Our rendering technique can handle complex detailed scenes containing mesostructures in real time with correct self-occlusion, self-shadow, interpenetrations and silhouettes. We demonstrate our algorithm on a variety of test scenarios. ii Acknowledgements It has been a great privilege to work with our advisor, Prof. Subodh Kumar. I have benefited enormously from his knowledge and guidance. We also thank Prof. Niloy J. Mitra, Prof. Prem Kalra, and Prof. Subhashis Banerjee for their valuable feedback during the presentations. We are thankful to Mr. Kaliram R. Kaushik, in-charge of the Graphics and Vision Laboratory for
Cite this paper
Mehra, R., Kumar, P. S., & Mehra, R. (2013). Real-Time Rendering Of Mesostructures.
Mehra, Ravish, et al. “Real-Time Rendering Of Mesostructures.” 2013.
Mehra, Ravish, Prof Subodh Kumar, and Ravish Mehra. 2013. “Real-Time Rendering Of Mesostructures.”
Mehra, R., Kumar, P.S. and Mehra, R. (2013) ‘Real-Time Rendering Of Mesostructures’.
@article{mehra2013real,
title = {{Real-Time Rendering Of Mesostructures}},
author = {Mehra, Ravish and Kumar, Prof Subodh and Mehra, Ravish},
year = {2013}
}Made from the index record. Check names, capitalisation and page numbers against the paper. Need another style? AI for Research has over 10,000.