article · 1998
S2M2 - A Java Applet-Based SMIL Player
Wo Chang, Jin Yu, Sm A Java, Applet-based Smil Player
Cited by 0Abstract and details only
Abstract
Introduction The Web continues to grow rapidly delivering text oriented data, such as news and stock quotes, along with a scattering of multimedia objects, such as audio/video clips and images. Commercial developers and multimedia standard bodies are trying to extend the current Web technology so that Web media objects can be temporally and spatially synchronized to create richer TV-like multimedia content. A number of well thought solutions have been proposed, which can be grouped into the following categories: (1) media structure -- using new application structure to perform media object synchronization, e.g. applications such as Macromedia's Shockwave [10] and MHEG-5 [11]; (2) media creation -- using new media format to form synchronized media objects, e.g. media formats such as MPEG-4 [3] and VRML [15]; (3) media content -- using existing Web technologies such HTML and Cascading Style Sheets (CSS) with JavaScript to synchronize media objects, e.g. Dynamic HTML. The ab
Cite this paper
Chang, W., Yu, J., Java, S. A., & Player, A.-B. S. (1998). S2M2 - A Java Applet-Based SMIL Player.
Chang, Wo, et al. “S2M2 - A Java Applet-Based SMIL Player.” 1998.
Chang, Wo, Jin Yu, Sm A Java, and Applet-based Smil Player. 1998. “S2M2 - A Java Applet-Based SMIL Player.”
Chang, W. et al. (1998) ‘S2M2 - A Java Applet-Based SMIL Player’.
@article{chang1998s2m2,
title = {{S2M2 - A Java Applet-Based SMIL Player}},
author = {Chang, Wo and Yu, Jin and Java, Sm A and Player, Applet-based Smil},
year = {1998}
}Made from the index record. Check names, capitalisation and page numbers against the paper. Need another style? AI for Research has over 10,000.