article · 1996
Real-time in a Concurrent, Object-Oriented Programming Environment
Philipp Enrique Lim, Jr.
Cited by 0Abstract and details only
Abstract
The development and maintenance of most real-time systems has always been problematic. In most real-time and embedded systems, software development usually employs ad-hoc methods, utilizing assembly or machine specific languages. Research on various algorithmic means for providing real-time program behaviour has been in existence since the 70's. Over the past two decades, real-time scheduling algorithms have gained tremendous popularity and maturity. However, a convenient means of utilizing such algorithms has lagged behind, given in part to the lack of a popular and flexible real-time programming language. Though various real-time programming languages exist, such languages usually offer little with regard to flexibility in controlling the underlying real-time scheduling algorithm. This thesis discusses the extension and transformation of a general purpose programming language into a flexible programming language suitable for real-time program development. iv Acknowledgements I wou...
Cite this paper
Lim, P. E., & Jr. (1996). Real-time in a Concurrent, Object-Oriented Programming Environment.
Lim, Philipp Enrique, and Jr. “Real-time in a Concurrent, Object-Oriented Programming Environment.” 1996.
Lim, Philipp Enrique, and Jr. 1996. “Real-time in a Concurrent, Object-Oriented Programming Environment.”
Lim, P.E. and Jr. (1996) ‘Real-time in a Concurrent, Object-Oriented Programming Environment’.
@article{lim1996real,
title = {{Real-time in a Concurrent, Object-Oriented Programming Environment}},
author = {Lim, Philipp Enrique and Jr.},
year = {1996}
}Made from the index record. Check names, capitalisation and page numbers against the paper. Need another style? AI for Research has over 10,000.