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article · 2003

Texture Compression using . . .

Simon Fenney

Cited by 0Abstract and details only

Abstract

This paper presents a new, lossy texture compression technique that is suited to implementation on low-cost, low-bandwidth devices as well as more powerful rendering systems. It uses a representation that is based on the blending of two (or more) `low frequency' signals using a high frequency but low precision modulation signal. Continuity of

Cite this paper

APA 7

Fenney, S. (2003). Texture Compression using . . .

MLA 9

Fenney, Simon. “Texture Compression using . . .” 2003.

Chicago

Fenney, Simon. 2003. “Texture Compression using . . .”

Harvard

Fenney, S. (2003) ‘Texture Compression using . . ’.

BibTeX
@article{fenney2003texture,
  title = {{Texture Compression using . . .}},
  author = {Fenney, Simon},
  year = {2003}
}

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