Debugging
Brian D. Hahn, Katherine M. Malan · Elsevier eBooks · 2002
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About 10,000 papers for “Debugging”
Brian D. Hahn, Katherine M. Malan · Elsevier eBooks · 2002
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Casey Hardman · Apress eBooks · 2023
We touched on debugging in the first chapter. Now that you’ve learned the basics of programming, we’ll see how the debugging features of a code editor actually work and how to use them to find problems in your code. If you’ve opted to use a code editor that doesn’t support debugging with Unity, you won’t be able to follow along on your own computer, but you’ll still learn how these features work and why you might use them. I’ll be using Microsoft Visual Studio Community 2019 for this chapter, but the basic features of debugging are usually quite similar regardless of the editor you’re using, so things will probably look and behave roughly the same way if you’re using a different editor, like JetBrains Rider.
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Howard Block, Rob Castle, David Hritz · Apress eBooks · 2003
When walking through all of the examples included in this book, you more than likely encountered errors as you went along. It is important to log these messages so that you may view the status of running modules and errors that might be occurring within them. During the debugging process, information messages are normally used to display the values of variables and to help track the flow of processing. In this chapter, we look at the logging mechanism of the BEA WebLogic Portal and also discuss some basic debugging techniques.
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Basarat Ali Syed · Apress eBooks · 2014
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Nicolas Krauer · 2019
No AccessLabVIEW für EinsteigerFeb 2019DebuggingNicolas KrauerNicolas Krauerhttps://doi.org/10.3139/9783446459465.003SectionsAboutPDF ToolsAdd to FavoritesDownload CitationTrack CitationsCopy LTI LinkPDF key 'share (en)' returned an object instead of string.FacebookTwitterEmailLinkedIn previous chapternext chapter FiguresReferencesRelatedDetails 2019Pages: 69-74Print ISBN: 978-3-446-45906-9eISBN: 978-3-446-45946-5 Copyright & Permissions© 2019 Carl Hanser Verlag GmbH & Co. KGPDF downloadLoading ...
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Kamal Hyder, Bob Perrin · Elsevier eBooks · 2005
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Casey Hardman · Apress eBooks · 2020
When we set up our code editor back at the very first chapter, we downloaded the "Debugger for Unity" extension in Visual Studio Code. Debugging is a fancy feature of code editors that allows us to mark any line of code as a breakpoint, causing the game to pause when we reach that line of code. Once the game is paused, we can hop over to our code editor and see the values of our variables, frozen in time, and even play out one line of code at a time while keeping the game paused.
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Dan Kaminsky · Elsevier eBooks · 2008
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Husain Aljazzar, E. G. Csl Or Pctl · 2012
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Ekkehard Kaier · 1991
Success — press any key bzw. Erfolgreich — nun eine Taste drücken. Diese Meldung des Compilers von Turbo Pascal besagt nicht, daß bei der anschließenden Ausführung des erfolgreich übersetzten Programmes kein logischer Fehler mehr auftreten könnte:
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Laurie Murphy, Gary Lewandowski, Renée McCauley et al. · 2008
A qualitative analysis of debugging strategies of novice Java programmers is presented. The study involved 21 CS2 students from seven universities in the U.S. and U.K. Subjects "warmed up" by coding a solution to a typical introductory problem. This was followed by an exercise debugging a syntactically correct version with logic errors. Many novices found and fixed bugs using strategies such as tracing, commenting out code, diagnostic print statements and methodical testing. Some competently used online resources and debuggers. Students also used pattern matching to detect errors in code that "just didn't look right". However, some used few strategies, applied them ineffectively, or engaged in other unproductive behaviors. This led to poor performance, frustration for some, and occasionally the introduction of new bugs. Pedagogical implications and suggestions for future research are discussed.
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Adam Gerber, Clifton Craig · Apress eBooks · 2015
The more complex your app becomes, the more likely it will contain errors. Nothing frustrates a user more than an app that crashes, fails to run under certain conditions, or gets in the way of the task that it was intended to accomplish. A naïve approach to development is to assume that your code will always execute along the paths you define. This is sometimes referred to as the happy path.
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Charles Bell · Apress eBooks · 2012
This chapter discusses one of the most powerful tools any developer can wield: debugging. Good debugging skills help ensure that your software projects are easy to develop and less prone to failure. I'll also explore the most common techniques for debugging the MySQL system. If you have already developed solid debugging skills, feel free to skim the following sections and move on to the section "Debugging MySQL."
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Ekkehard Kaier · 1993
ZusammenfassungErfolgreich — nun eine Taste drücken bzw. Success — press any key. Diese Meldung des Compilers von Turbo Pascal besagt nicht, daß bei der anschließenden Ausführung des erfolgreich übersetzten Programmes kein logischer Fehler mehr auftreten könnte: 1. Der Compiler entdeckt nur formale Fehler (z.B. „;“ vergessen). 2. Laufzeitfehler werden bei der Programmausführung abgewiesen (z. B. beim Versuch, einen Buchstaben in eine Integer-Variable einzugeben). 3. Logische Fehler können mit Hilfe des Debuggers durch schrittweises Testen entdeckt und beseitigt werden.
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Ryan Chmiel, Michael C. Loui · Proceedings of the 35th SIGCSE technical symposium on Computer science education · 2004
We conducted a study to demonstrate that formal training in debugging helps students develop skills in diagnosing and removing defects from computer programs. To accomplish this goal in an assembly language course, we designed multiple activities to enhance students' debugging skills. These activities included debugging exercises, debugging logs, development logs and reflective memos, and collaborative assignments. In a previous paper, we reported positive qualitative results. Students agreed that formal debugging training enhanced their debugging skills. In this paper, we present positive quantitative results that support our previous qualitative results. Students who completed the optional debugging exercises spent significantly less time on debugging their programs than those who did not. Furthermore, we develop a model of debugging abilities and habits based on students' comments in their debugging logs, development logs, reflective memos, and evaluation surveys. Students and educators could use the model to diagnose students' current debugging skills and take actions to enhance their skills.
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Jaime Spacco, William Pugh, Nat Ayewah · 2011
Marmoset is a framework for storing and testing student submissions to programming assignments. It gives students a limited ability to release test their code using an instructor’s private suite of test cases. This encourages them to start early and implement their own test cases. It also provides facilities for instructors to manage the grading process and gives researchers access to fine-grained snapshots of the student development process.
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Craig Gutterman, Bartosz Agas, Ruslan Fridman · 2011
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Apress eBooks · 2008
Debugging code is one of the most frequently performed activities developers do while writing code. Developers use a variety of debugging methods, ranging from writing out program execution logic on paper to working it out step by step in their heads to littering their code with logging statements.KeywordsProgram ExecutionWatch WindowMain MenuOutput WindowDebug ToolThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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Carlos Oliveira · Apress eBooks · 2013
Any programmer knows how difficult it is to write defect-free software. That is why every platform has a number of integrated debugging aids, which give support in the task of identifying, reproducing, and fixing programming bugs. Xcode provides a complete solution for writing and debugging programs, which makes it much easier to find bugs in new or existing applications. In this chapter, I explain how to use these debugging features.
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Embedded multi-core systems · 2013
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