User Datagram Protocol
Rfc J. Postel · 1980
This User Datagram Protocol (UDP) is defined to make available a datagram mode of packet-switched computer communication in the environment of an interconnected set of computer networks. This
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About 953 papers for “User Datagram Protocol”
Rfc J. Postel · 1980
This User Datagram Protocol (UDP) is defined to make available a datagram mode of packet-switched computer communication in the environment of an interconnected set of computer networks. This
Cited by 0
Pete Loshin · Elsevier eBooks · 2003
Cited by 10
SpringerReference · 2011
Cited by 11
Aleksander Malinowski, Bogdan M. Wilamowski · The electrical engineering handbook/Electrical engineering handbook series/Electrical engineering handbook · 2011
Cited by 22
Aleksander Malinowski, Bogdan M. Wilamowski · Industrial electronics series · 2004
Cited by 4
2018
Cited by 22
Craig Partridge, Stephen Pink · IEEE/ACM Transactions on Networking · 1993
As an experiment in protocol optimizations, the authors undertook to improve the performance of a stateless protocol, namely the user datagram protocol (UDP) in the 4.3 BSD Unix kernel. The authors describe the successful optimizations that were done, along with measurements that shows a UDP performance improvement of between 25-35% on CISC and RISC systems, and overall kernal improvement of between 12% and 18%.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Cited by 82
G. Pelletier, Ericsson Ab · 2005
This document specifies an Internet standards track protocol for the Internet community, and requests discussion and suggestions for improvements. Please refer to the current edition of the &quot;Internet Official Protocol Standards &quot; (STD 1) for the standardization state and status of this protocol. Distribution of this memo is unlimited. Copyright Notice Copyright (C) The Internet Society (2005). This document defines Robust Header Compression (ROHC) profiles for compression of Real-Time Transport Protocol, User Datagram Protocol-Lite, and Internet Protocol (RTP/UDP-Lite/IP) packets and UDP-Lite/IP. These profiles are defined based on their differences with
Cited by 0
Larzon, L. A., Degermark, M., Pink, Steve H. et al. · Lancaster EPrints (Lancaster University) · 2004
Cited by 37
Robin Singh, Praveen Tripathi, Rahul Singh · 2015
Abstract: A mobile Ad-hoc network (MANET) is a collection of wireless nodes aimed at information exchange and resource sharing. The Ad hoc On-Demand Distance Vector (AODV) a well-known and widely used protocol for MANETs. This paper presents the study of TCP and UDP (two transport layer protocols) over AODV in a Mobile Ad hoc Network. The study is done on the TCP and UDP transport layer protocol and performance metrics l i k e QoS defines a guarantee given by the network to satisfy a set of predetermined service performance constraints for the user in terms of end-to-end delay, jitter, and available bandwidth. Therefore, routing protocols must be feasible for all kinds of constrained applications to run well in a MANET. However, it is a significant technical challenge to define a comprehensive framework for QoS support, due to dynamic topology, distributed management and multi-hop connections for MANETs.
Cited by 0
W. Babel · 2025
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Mikael Degermark · Lancaster EPrints (Lancaster University) · 2004
Cited by 15
Mohammed M. Kadhum, Hossam S. Hassanein · 2014
Multimedia applications are fast becoming one of the dominating workloads in the Internet today. Since these applications normally have large datasets, they suffer from bandwidth requirement problems. With the limitation of network bandwidth, multimedia traffic can cause congestion; especially when UDP is used as it has neither flow control nor congestion control mechanisms. Congestion can be avoided when arrival rate to gateways is maintained close to outgoing link capacity and gateways' queue lengths are kept small. This guarantees the availability of buffer capacity for successful buffering and consequent forwarding in case of temporary traffic upsurges which could otherwise cause buffer overflows and packet loss. This paper presents a responsive UDP-based multimedia system which can help to decrease congestion occurrence and enhance network performance, especially in realtime environments. Our results show that the proposed system helps in alleviating congestion, reducing packet drops, increasing throughput, and providing improved network utilization.
Cited by 1
David Lindner · 2008
Cited by 0
Garv Rana, Ankita Parmar, Hiteshree Parikh · Zenodo (CERN European Organization for Nuclear Research) · 2024
This paper presents a comparative study of two key transport layer protocols: Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). TCP is a connection-oriented protocol known for its reliability, ensuring accurate data transmission, making it ideal for applications like web browsing and file transfers. UDP, on the other hand, is connectionless and prioritizes speed over reliability, making it more suitable for real-time applications such as video streaming and gaming. The study examines the advantages, disadvantages, and real-world applications of both protocols, analyzing their performance differences and suitability in various network environments.
Cited by 0Open access
T. Vedavathi, R. Karthick, R. Senthamil Selvan et al. · International Journal of Recent Technology and Engineering (IJRTE) · 2020
In most popular standards, the UDP (User datagram protocol plays a vital role in Internet protocol. Normally, in the networking concepts are not required for set up communication between data paths and also the channels.it has used to addressing several different function and also provides data integrity at the source and destination. TCP and SCTP are designed for many applications in the network interface if error free network needed. So that, to improve the performance metrics of teaching learning process, the wireless technology based networking concepts involved major parts.
Cited by 5Open access
Garv Rana, Ankita Parmar, Hiteshree Parikh · Zenodo (CERN European Organization for Nuclear Research) · 2024
This paper presents a comparative study of two key transport layer protocols: Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). TCP is a connection-oriented protocol known for its reliability, ensuring accurate data transmission, making it ideal for applications like web browsing and file transfers. UDP, on the other hand, is connectionless and prioritizes speed over reliability, making it more suitable for real-time applications such as video streaming and gaming. The study examines the advantages, disadvantages, and real-world applications of both protocols, analyzing their performance differences and suitability in various network environments.
Cited by 0Open access
Vijay K. Gurbani, Scott D. Lawrence · 2006
The Session Initiation Protocol (SIP) mandates a maximum size for any request transmitted over UDP. This maximum is set to the lesser of 1300 bytes or the path maximum transmission unit (MTU) size minus 200 bytes. If the size of the request exceeds this maximum, SIP requires implementations to switch the downstream transport to be a congestion controlled transport. However, when sending a response, a SIP implementation cannot choose the transport; it must use the transport specified by the Via. This document discusses the problems large responses can cause on UDP, and proposes an update to SIP to help diagnose and avoid those problems.
Cited by 2
Saed Thuneibat, Buthayna Al Sharaa · Bulletin of Miscellaneous Information (Royal Gardens Kew) · 2023
Dynamic source routing protocol (DSR) is a common routing protocol in wireless network without infrastructure, called ad-hoc network, DSR used just above internet protocol (IP) at the network layer. The upper transport layer provides reliability by transmission control protocol (TCP) and user datagram protocol (UDP). The choice between DSR/TCP and DSR/UDP is an actual issue for network designers and engineers. The question arises: which one provides better quality of service (QoS) parameters, less delay and jitter, greater throughput, and data rates. This paper focuses on the study and analysis of DSR and comparison of DSR/TCP and DSR/UDP by simulation in network simulator (NS2) environment. Another comparison of DSR and ad hoc on-demand distance vector (AODV) is provided. Design and simulation of the protocols in ad hoc network accurately describe the behavior in real system and QoS parameters are obtained.
Cited by 0Open access
Norita Md Norwawi, Osman Ghazali, Munadil K. Faaeq et al. · International Journal of Information and Computer Security · 2018
The main purpose of intrusion detection system (IDS) is to find out intrusions among normal audit data and this can be considered as a classification problem. This problem is brought about by the user datagram protocol (UDP) which is a connectionless protocol that means it does not require a formal handshake to get the data flowing and has no need for SYNs, ACKs, FINs flags, or any other handshaking. Worms also make use of UDP protocol to connect or scan with other hosts. In this research, UDP scanning worm detection (UDPSWD) was proposed to detect UDP worm scanning by checking the failure message connections. UDPSWD focuses on the internet control message protocol (ICMP) unreachable, ICMP time exceeded and UDP is not responded to. The results show that UDPSWD is faster in comparison to other techniques, with no false positive or negative alarm.
Cited by 3