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About 10,000 papers for “User-generated content”

User Generated Content

Peggy Valcke, Marieke Lenaerts, Aleksandra Kuczerawy · Lirias (KU Leuven) · 2014

status: Published

Cited by 0Open access

User generated content

Ricardo Baeza‐Yates · 2009

User Generated Content (UGC) is one of the main current trends in the Web. This trend has allowed all people that can access the Internet to publish content in different media, such as text (e.g. blogs), photos or video. This data can be crucial for many applications, in particular for semantic search.

Cited by 44

User-generated content

Thomas, Amy · ENLIGHTEN (Jurnal Bimbingan dan Konseling Islam) · 2023

User-Generated Content (UGC) is any form of content, including text, images, videos, reviews etc., that is created by users and published on online platforms. Creation and dissemination of UGC is typically present on these online platforms, though the rules about what content may or may not be used are often unclear. There are many different categories of UGC, each with different copyright implications. Copyright protects certain types of UGC, whilst also regulating how existing works can be reused lawfully in content such as remixes, mashups and memes. Online platforms play an indispensable role in offering new and creative interactive tools for creating and sharing this UGC, but also have responsibilities to mediate this through copyright enforcement mechanisms.

Cited by 0Open access

User-Generated Content

John Krumm, Nigel Davies, Chandra Narayanaswami · IEEE Pervasive Computing · 2008

Pervasive user-generated content takes the traditional idea of user-generated content and expands it off the desktop into our everyday world. The six articles in this special issue give innovative examples of gathering and using such content.

Cited by 330

User Generated Content

Rosie Davies, Rosanne Shocolinsky-dwyer, Jane Mowat et al. · 2008

This is a short review of recent constructions of new Calabi-Yau threefolds with small Hodge numbers and/or non-trivial fundamental group, which are of particular interest for model-building in the context of heterotic string theory. The two main tools are topological transitions and taking quotients by actions of discrete groups. Both of these techniques can produce new manifolds from existing ones, and they have been used to bring many new specimens to the previously sparse corner of the Calabi-Yau zoo where both Hodge numbers are small. Two new manifolds are also obtained here from hyperconifold transitions, including the first example with fundamental group S3, the smallest non-Abelian group.

Cited by 0

User-generated content

Semantic Web Wikipedia, See Also · 2007

From Wikipedia, the free encyclopedia. (Redirected from Semantic web) The Semantic Web is a project that intends to create a universal medium for information exchange by giving meaning (semantics), in a manner understandable by machines, to the content of documents on the Web. Currently under the direction of the Web's creator, Tim Berners-Lee of the World Wide Web Consortium, the Semantic Web extends the

Cited by 0

User-Generated Content

Paolo Rafael Santamaria Abela · Apress eBooks · 2025

“User-generated content” (AKA “UGC”) is a powerful feature that lets players autonomously add new content to your game, in order to increase the number of viable gameplay options, features and the longevity of the game.

Cited by 0

User-generated Content

Jensen, Jens F.; id_orcid 0000-0003-2293-7569 · VBN Forskningsportal (Aalborg Universitet) · 2006

Cited by 0

User Generated Content

Ralph Stöckl, Christoph Grau, Thomas Heß · MedienWirtschaft · 2006

User Generated Content ist ein aktuelles und stark diskutiertes Phänomen, das zu zentralen Veränderungen in der Medienwirtschaft führen könnte. Was genau aber ist unter diesem Begriff zu verstehen, warum beteiligen sich Nutzer überhaupt an der Inhalteerstellung und inwiefern können Medienunternehmen davon profitieren? Der vorliegende Stichwortbeitrag greift diese Fragestellungen auf, indem er zunächst den Begriff präzisiert und einordnet. Darauf aufbauend werden die zugrunde liegenden technologischen Treiber aufgezeigt und sowohl nutzer- als auch anbieterseitige Motive diskutiert. Die Ausführungen schließen mit einer Darstellung der daraus heute erkennbaren zentralen Herausforderungen für Medienunternehmen – ohne dafür schon Antworten geben zu können.

Cited by 13

User generated content

VALENTINI, Elena · IRIS Research product catalog (Sapienza University of Rome) · 2012

Cited by 0