article · Mathematical Sciences and Informatics Journal · 2020
Computer Game Application for JAVA Programming Language Learning
Nurul Hafizah Zainal Abidin, Roslah Arsad, Norliana Muslim, Suraya Masrom
Cited by 4Open access
Abstract
Programming is one of the most advanced and valuable skills increasingly adopted by students these days. Learning a programming language is important as it helps to improve the ability to automate, collect, handle, correctly interpret data and information. However, some students have difficulties to internalize the concepts and master the programming skills. Consequently, students tend to perceive programming course as a difficult subject. The objective of this paper is to present the design and implementation of a computer game application that focused on JAVA programming and Bloom’s taxonomy to enhance the students’ understanding. To evaluate the JAVA game application, functional and usability testing have been conducted that involved students from the Diploma of Computer Sciences Program in Universiti Teknologi MARA, Perak, Malaysia. The results were very encouraging as majority of students were satisfied with the JAVA game application by means of programming skill improvement and usability acceptance.
Cite this paper
Abidin, N. H. Z., Arsad, R., Muslim, N., & Masrom, S. (2020). Computer Game Application for JAVA Programming Language Learning. Mathematical Sciences and Informatics Journal, 1(1), 77–89. https://doi.org/10.24191/mij.v1i1.14175
Abidin, Nurul Hafizah Zainal, et al. “Computer Game Application for JAVA Programming Language Learning.” Mathematical Sciences and Informatics Journal, vol. 1, no. 1, 2020, pp. 77–89, https://doi.org/10.24191/mij.v1i1.14175.
Abidin, Nurul Hafizah Zainal, Roslah Arsad, Norliana Muslim, and Suraya Masrom. 2020. “Computer Game Application for JAVA Programming Language Learning.” Mathematical Sciences and Informatics Journal 1 (1): 77–89. https://doi.org/10.24191/mij.v1i1.14175.
Abidin, N.H.Z. et al. (2020) ‘Computer Game Application for JAVA Programming Language Learning’, Mathematical Sciences and Informatics Journal, 1(1), pp. 77–89. Available at: https://doi.org/10.24191/mij.v1i1.14175.
@article{abidin2020computer,
title = {{Computer Game Application for JAVA Programming Language Learning}},
author = {Abidin, Nurul Hafizah Zainal and Arsad, Roslah and Muslim, Norliana and Masrom, Suraya},
journal = {Mathematical Sciences and Informatics Journal},
volume = {1},
number = {1},
pages = {77--89},
year = {2020},
doi = {10.24191/mij.v1i1.14175}
}Made from the index record. Check names, capitalisation and page numbers against the paper. Need another style? AI for Research has over 10,000.
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